![]() “And it allowed the four human actors to basically play off the gorilla performers in a very natural way. “It allowed us to set up our motion capture cameras in a similar way to what we had done on the Apes films where you just place them around the scene,” explains Winquist. ![]() ![]() Opening scenes take place at a zoo, actually a planted bamboo forest in a university outside Atlanta. As George grows to be more than 40 feet tall, a hybrid approach of some motion capture through to pure keyframe was adopted.” “You put arm extensions on him and he’s actually good gorilla size when he’s squatting. “Jason is about 6’10,” notes Weta Digital visual effects supervisor Erik Winquist. This meant overall visual effects supervisor Colin Strause could easily lean on the visual effects studio’s expertise in the area of digital apes.Īs it had been on the Apes films, the normal-sized George would be approached with an on-set performer in active marker motion capture gear being captured live on set. The story would begin with a family of gorillas, and George, and Weta Digital’s experience on the recent Planet of the Apes films, of course, prepared them in so many ways, and would also serve as a launching pad for the crazier creature scenes later in the film. Perhaps more than most visual effects studios, Weta Digital was an obvious contender to handle a majority of Rampage’s visual effects. ![]() Together these beasts rampage their way to Chicago, a city the filmmakers had to partially destroy as the monsters rip apart buildings and ultimately take on each other. Other hapless fauna become infected too, including Lizzie, a crocodile from the Everglades, and Ralph, a gray wolf from Wyoming. First, there’s George, an albino gorilla cared for by Davis Okoye (Dwayne Johnson) until a rogue company’s experimental pathogen causes the animal to grow – massively. Rampage, loosely based on the Midway video games of the 1980s, is a classic movie about monsters, and Weta Digital handled three of them. ![]()
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